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AI Insights · Timothy · July 2022

Top 5 School Games in Oceania Q2 2022: Performance Insights

Discover how the top 5 school games performed in Oceania during Q2 2022, with data on downloads, revenue, and active users.

Top 5 School Games in Oceania Q2 2022: Performance Insights

The second quarter of 2022 saw some interesting trends in the performance of the top 5 school games on a unified platform in Oceania. Below, we delve into the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.

Teacher Simulator by Kwalee Ltd experienced a notable increase in weekly revenue, peaking at approximately $116 in the week of June 20. Weekly downloads showed a significant rise towards the end of the quarter, reaching 6.9K in the final week of June. Weekly active users also saw an upward trend, growing from 23K at the start of April to 28.1K by the end of June.

Become a Queen from SUPERSONIC STUDIOS LTD saw its weekly revenue start at $8 in late May and gradually increase to $44 by the end of June. The game’s weekly downloads peaked at 16.9K in the week of May 23, followed by fluctuations, ending with 8.2K in the last week of June. Weekly active users peaked in late May at 25K and settled at around 22.3K by the end of the quarter.

Papers Grade Please! by Lion Studios showed consistent weekly revenue, fluctuating between $27 and $97. Weekly downloads increased towards the end of the quarter, culminating at 5.8K in the final week of June. The game maintained a steady number of weekly active users, starting at 16.8K in late March and reaching 20.2K by the end of June.

Idle School Tycoon by Octopus Interactive Technology Limited experienced a significant boost in weekly revenue, peaking at $1.5K in mid-May before gradually declining to $433 by the end of June. Weekly downloads saw their highest point in mid-May at 4.3K, but decreased to 977 by the end of June. Weekly active users followed a similar pattern, peaking at 6.8K in mid-May and ending at around 3.1K.

High School Simulator 2018 by tomoya sugikami had a steady stream of weekly downloads, ranging from 812 to 2.9K, with a peak in early May. The game consistently maintained its weekly active users, fluctuating slightly between 15.5K and 20.2K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022